![]() ![]() ![]() However, when I do this, and then check the OpenGL version like this: string version = GL.GetString(StringName.Version) // "2.1 INTEL-10.14.66" I have studied your examples ( Introduction to OpenTK and MonoMacGameView) and they demonstrate using OpenTK like this: Game = new MonoMacGameView (ContentView.Frame) ![]() Var control = new OpenTK.GLControl(GraphicsMode.Default, major, minor, GraphicsContextFlags.Default) On Windows, I can reference OpenTK and OpenTK.GLControl dlls to initialize my rendering context like this, and in particular, request a modern OpenGL graphics context (in this case, OpenGL 3.3): int major = 3 Hi, I am developing a cross-platform graphics application, which uses OpenTK. ![]()
0 Comments
Leave a Reply. |